A downloadable game for Windows and Mac OS X

Sol is currently a demo game that lasts about 15 minutes. Sol is a 3D exploration narrative puzzle game told through the perspective of a next generation rover activated to investigate the disappearance of missing colonists. Explore the beautiful landscape of this foreign planet, solve puzzles to help you progress, and soak up the narrative of this game.

If you get stuck and would like to flip over press R or Y on the keyboard.


Taylor Hocutt - Programmer / technical artist

Alex Van Halen - Programmer

Ben Busche - Sound

Raymond Stump - 3D artist

Morgan Anderson - 2D artist

Toby Mantle - Male voice actor

Sam Leigh - Female voice actor

Kevin Logan - User experience expert

Josh Allen - Writing

Richard Xu - Music

Nikita Haduong - QA tester

Special thanks to Anne Cunningham who helped us define the narrative in not only this demo, but the future progress of the game.

More information

Published19 days ago
StatusOn hold
PlatformsWindows, Mac OS X
Tags3D, Exploration, Futuristic, Space, Story Rich
Player countSingleplayer


SolMacFinalBuild.zip (215 MB)
SolWindowsFinal.zip (142 MB)


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This demo is actually a really great demo! Only one issue I came across was an interface issue that was fixed with a lower resolution. I played on a iMac so I do not know if the same issue applies to Windows as well.

As for the actual game and gameplay, I absolutely loved how it played. I wish the inventory section would have been used a bit more, but with this only being a demo it is easily understood and is demonstrated very well. The mini puzzles that you incur along the way are very well put together. Very little guidance helps to give the player a feeling of "I did it!" instead of a more guided "I did it, now what?" As for the ending of this demo, I did not expect it at all. You will have to play for yourself to choose your own destiny, but the element of choice was a nice surprise. Overall with this being a demo I would give it a solid 7.5/10 and I am very harsh on how I grade things. If you would like to check out a gameplay video I made you can use the link below, but I highly recommend playing the game for yourself if you can first. Well done game! Would play again!

Sol Gameplay: https://www.youtube.com/watch?v=6gxYAWLbi8M

Woah! What an awesome demo, it would have been nice if it said it was a demo but it was still amazing. I feel already immersed.

Tips for future builds, save option, and !stuck option. The reason I have included stuck option is because the rover got stuck on one of the object and I had to start over. Maybe if the player could type or press a button to indicate they are stuck the game could teleport the player close by.

If you need a alpha/ beta tester I'll be happy to help.

Glad you enjoyed it. I will make sure to describe it as a demo! Also, There is a reset button for development purposes, but I should make it publicly know because there are a few places where people can get stuck.

Thanks! :D